Tag: MiddleClass

Implementing Proper Getter/Setters in Lua

Posted on April 04, 2011 in Tutorials

When I create a class in Lua, there are always times when I need to use a getter or setter on attributes, instead of raw access. The way I've always done this is to use methods with names like getFoo and setFoo. And then to keep my API consistent, I have to switch every single property to use these getter/setter methods. The pain about these type of methods is that: You have to switch everything,...

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ClosureClass

Posted on March 13, 2011 in Projects

I've recently created an experimental Lua object-orientation library using the closure approach to OOP. It's based largely on MiddleClass, sharing a lot of design features with it. I've already written a README, so go and visit the GitHub repo for more information.

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MiddleClass Extensions

Posted on March 11, 2011 in Projects

I've just recently opened up a new repository at GitHub called middleclass-extensions, which contains my personal hacks, extensions, extras, whatever you want to call them, to MiddleClass. It's a bit like middleclass-extras. So far the repo only contains one extensions, called Static, but this will grow over time. Static is about creating class only methods. When you create a method which you intend to be accessed only via the class, MiddleClass has no way to...

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Mixin Inheritance in MiddleClass

Posted on March 09, 2011 in Tutorials

The technique I'm about to present, may seem obvious, but I'll share it anyway. The way I would create mixins that inherit stuff from other mixins is this: Mixin = {} function Mixin:included(class) if not includes(ParentMixin, class) then class:include(ParentMixin) end end When the mixin is included, it will check whether the class includes the mixin, and if not, it will include it, therefore simulating inheritance. It's good to check if the class includes the parent...

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Singleton Class in MiddleClass (Lua)

Posted on March 07, 2011 in Tutorials

I thought I'd demonstrate a method for making a singleton class in MiddleClass. If you don't know, MiddleClass is an object-orientation library for Lua. So why would you want to make a class that only has one instance with MiddleClass? Couldn't you just use a table? Well, making it a class in MiddleClass allows you to take advantage of a number of other cool things that MiddleClass has on offer, like mixins, inheritance and so...

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