Tag: ActionScript

Pixel Says: A Game with One Pixel

Posted on October 30, 2011 in Projects

A couple days ago I felt like doing a quick game for a little change from the game I've been working on for the last seven weeks. For some reason, I decided that limiting myself to only one pixel would be a cool idea. So last night, in an hour and a half, using FlashPunk, I put together a Simon Says remake called Pixel Says. Obviously, the only thing that I wasn't able to do...

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Progress on the Platformer

Posted on October 28, 2011 in Projects

Since last time I posted on my new platformer game, a lot as happened (as you would expect). Since then, I've released two new progress videos, so instead of me throwing a wall of text at you, I'll let them speak for themselves. Take note that, like last time, the videos are darker than the game itself (though the severity of this seems to have improved somewhat). Here's the latest one: And the one before...

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A New Game and Future Plans

Posted on October 06, 2011 in Projects

I've been working on a number of things lately (hence why I haven't posted for a month), one of those things being a new game, which I'll be talking about in this post. After completing Facilitated Escape, I spent a few days wondering what game I should create next. This is where I've got with my idea so far: As a warning, YouTube has darkened the video a great deal, the game is actually lighter....

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Using AMFPHP Toolbox 2.1

Posted on November 15, 2010 in Tutorials

Yesterday I recorded and released a 10 video tutorial series how to use my ActionScript 3 library, AMFPHP Toolbox. I've been meaning to do this for ages, but, you how it is. You can view all the videos at its YouTube playlist. Due to AMFPHP kindly tweeting about it, and a number of others retweeting (1, 2, 3, 4, 5 - thanks guys!), there's been a big upward spike in my visitors graph. In fact,...

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AMFPHP Toolbox 2.1, GitHub, and SOSConnection 1.0.1

Posted on October 22, 2010 in Projects

Well, it's been awhile since I've posted. I've been a lot of stuff lately, so I haven't really had the time to make a post. Anyhow, in this post, I'll cover a few major events. The first thing I'll talk about is that the NovaFusion AS3 library is now hosted on GitHub as of yesterday. I have heard GitHub recommended among developers, and after giving it a try, I can certainly see why. Playing around...

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Experimental AS3 Benchmarking Classes (and Other Updates)

Posted on August 30, 2010 in Projects

I just thought I should probably post an update on my blog. The big thing I forgotten to post about on here is the release of a package of three experimental AS3 classes, targeted at benchmarking. They gather information on two topics, FPS (Frames Per Second) and the time between points in time. I won't re-describe what I already have here, so I'll point you to its project page. As stated, sorry for lack of...

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SOSConnection - A New AS3 Class

Posted on August 08, 2010 in Projects

Today I released a new ActionScript 3.0 class. It's called SOSConnection, and in short it speeds things up when sending messages to SOS max. Just in case you don't know, here's a brief overview of SOS max. It's a socket server made by Powerflasher, which allows you to send messages from Flash to the server and provides a graphical interface to view them in. It's sort of a much more advanced trace() function, and is...

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AMFPHP Toolbox v2 Final Released!

Posted on August 06, 2010 in Projects

The final version of AMFPHP v2.0, my ActionScript library for working with AMFPHP, has been released. A number of things have been changed since the beta version and I'm going to go over them here. CallQueue First of all I'll introduce the new CallQueue class. This class acts has some similarities with CallSet, and it's functionality is to move a list of call objects up a queue (in the first in first out order) calling...

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