Quite a bit has happened (as usual) since the last update via my blog. I’ve created more levels, added a system for chapters, and many other changes and additions. But there are two main things which I’ll cover in this post.
First is the release of a test build of the game. I needed some people to test the game, to find problems and things that could be improved (the main thing of interest for me was the difficulty). A few people (negativeview, @PeteDevlin, @b1naryth1ef, and @headchant; thanks guys!) volunteered to test it, and gave me some pretty helpful feedback. I plan to release another test build sometime soon.
By the way, if you end up testing it, please contact me with any suggestions/comments you might have.
Second is the game now has a composer, Jeremiah Pena. I won’t say too much for now, but he’s producing some great stuff. 🙂
Anyway, that’s all for now. Remember I’ve got a development log on TIGSource which I update pretty regularly. Thanks for reading!