Archives for November 2011

Illusive Dreams: Test Build 3

Posted on November 24, 2011 in Projects

I've now released the third test build for Illusive Dreams, and as usual, it's bigger than the last one. There's eight new levels, re-arrangements of previous levels, another night time music track, and many modifications and fixes. Check it out and let me know what you think. Thanks!

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Illusive Dreams: Test Build 2

Posted on November 20, 2011 in Projects

I've just released the second test build for Illusive Dreams. This build has six new levels, two music tracks, chapters for level ordering (although there's only one at present), and a number of other modifications and fixes. Once again, I'd really appreciate any feedback or suggestions you might have, as it really helps to improve the game. Thanks!

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Illusive Dreams: Test Build and a Composer

Posted on November 17, 2011 in Projects

Quite a bit has happened (as usual) since the last update via my blog. I've created more levels, added a system for chapters, and many other changes and additions. But there are two main things which I'll cover in this post. First is the release of a test build of the game. I needed some people to test the game, to find problems and things that could be improved (the main thing of interest for...

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Another Update on Illusive Dreams

Posted on November 12, 2011 in Projects

It's about time for another update post on my platformer, Illusive Dreams. As you may guess, I've finally found a name for the game. The main thing I've been working on is the levels for the game, with the first seven already done and two others which I'll use later on. I don't think I'll be making a hell environment, as it seems to be too much work right now (this is a free game...

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